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Gaming & Code Protection - Quarkslab

Gaming & Code Protection

Studios, publishers, gambling, anti-cheat, iGaming

A game delivered to billions of players. Thousands of whom are trying to break it.

Insomniac 2023: 1.67 TB of source code exfiltrated — plans for 5 unannounced games published. Apex Legends 2024: cheats injected onto pros mid-way through a televised world tournament. Unity CVE-2025-59489: CVSS 8.4, millions of games affected simultaneously.

1 TB
Source code exfiltrated, Insomniac Games (Sony) by the Rhysida ransomware, 2023
$ 1 M+
Annual revenue of the gaming-cheat economy
Unity CVE 1
CVSS 8.4, CVE-2025-59489 affecting millions of games
iGaming 1
MGA/UKGC/ANJ certifications: security audit required for licensing

THE ONLY SECTOR WHERE THE ATTACKER RECEIVES THE PRODUCT TO ATTACK FOR FREE

Insomniac, Rockstar, CD Projekt: the library is burning
AAA studios are ransomware targets for the strategic value of their code. Insomniac 2023: 1.67 TB including the plans for Wolverine and Spider-Man 3. Rockstar 2022: GTA VI leaked before release. CD Projekt 2021: source code of Cyberpunk and Witcher auctioned off.
$100M/year in revenue for those who crack your anti-cheats
The cheat market (aimbot, wallhack, HWID spoofer) generates over $100M/year. These services are developed by reverse-engineering anti-cheat binaries and memory-analyzing game processes — the same techniques as advanced malware.
Mobile games repackaged with malware — millions of players
Mobile games are massively repackaged with malicious mods that steal credentials, inject ads and compromise devices. Free Fire MOD APK, PUBG Mobile hacks — permanent targets for Gameloft, Supercell, Voodoo.
Certifications: mandatory security audit for licensing
Regulators (MGA, UKGC, ANJ) require RNG-integrity testing, payment-API security and manipulation resistance. The security audit is a prerequisite for obtaining and maintaining licenses.

OUR SERVICES

QREDTEAM

ADVERSARY SIMULATION

  • Studio-infrastructure Red Team — ransomware simulation on development networks
  • Pentest of anti-cheat systems — robustness testing against documented bypass techniques
  • Live-service Red Team — game-API exploitation, matchmaking manipulation, virtual economies
  • Simulation of access to unreleased source code — protection ahead of major title launches
  • Pentest of iGaming platforms — RNG integrity, payment-API security, manipulation resistance.

QLAB

DEEP SECURITY RESEARCH

  • Audit of game binaries and engines (Unity, Unreal, Godot) — CVE vulnerabilities
  • Analysis of anti-cheat systems (EAC, BattlEye, RICOCHET) — offensive blind spots
  • Reverse engineering of game DRM protections (Denuvo, Steam, EGS) — real robustness
  • Audit of third-party SDKs integrated into games — software supply chain
  • 0-day research on game servers and proprietary multiplayer protocols.

QSHIELD

SOFTWARE PROTECTION

  • Protection of game binaries against reverse engineering and license cracking
  • Anti-cheat reinforced by obfuscation — memory analysis exponentially harder
  • Anti-repack for mobile games — protection against malicious modified APKs
  • IP protection of proprietary game code (AI algorithms, game systems, economies)
  • Anti-cloning for studios exporting their titles to high-piracy markets.

QUARKSLAB DIFFERENTIATOR

Anti-cheat vendors test their own systems with an inherent bias. Generalist providers don’t understand the culture of cheat developers. Quarkslab thinks like the attackers who reverse-engineer your binaries. QShield makes analyzing your binaries exponentially harder — which translates directly into added cost and time for your adversaries.

WHAT WOULD WE SAY TO EACH OTHER, FACE TO FACE

How long did it take to break your last anti-cheat update after it shipped?

The answer is usually: a few weeks. Cheat developers analyze your binaries constantly and publish their results in private forums. The question isn’t whether your protection will be broken — it’s how long it will hold.